Zelda: Tears of the Kingdom Returns to Traditional Dungeons with Strong Devotion from Developers
- May 11, 2023
- 388
The Legend of Zelda: Tears of the Kingdom promises a revitalized gaming experience for fans with the return of traditional dungeons. In sharp contrast to its predecessor, Breath of the Wild, the latest installment in the franchise will feature a more familiar dungeon formula to delight hard-core Zelda enthusiasts.
Breath of the Wild took a different approach to dungeons by foregoing the traditional system for the exploration of four Divine Beasts—giant mechanical creatures whose control needed to be regained. Zelda: Tears of the Kingdom, on the other hand, is set to resurrect the conventional dungeon format, sparking excitement among franchise fans.
According to the game's development team, the dungeons in Tears of the Kingdom will differ significantly from their Breath of the Wild counterparts. For instance, a dungeon might connect directly to the surface of Hyrule, initiating an event when a player dives into the dungeon from the sky. This offers a new experience not found in previous games.
Additionally, the dungeons in Tears of the Kingdom will be uniquely crafted to fit their respective environments, providing a more diverse and immersive experience than the similar-looking Divine Beasts of Breath of the Wild. Art director Satoru Takizawa admits that creating a wide variety of dungeons while maintaining a thematic consistency was challenging but ultimately rewarding.
In conclusion, the Legend of Zelda: Tears of the Kingdom is set to release on May 12 for Nintendo Switch, and the game's return to traditional dungeons is sure to ignite players' enthusiasm. By incorporating new innovations and staying true to the essence of the iconic franchise, Tears of the Kingdom aims to be a must-play for Zelda fans and newcomers alike.